![]() This is helpful so that I don't have to pause the game all the time to adjust the tilt of the device. This is so that you can adjust the resting position for where the grasshopper stands still. Plus, one of my favorite settings, there is a button on the bottom left corner that will RESET the neutral tilt on the device. You tilt in any direction and your character will follow. The controls are mostly handled with the accelerometer. As you try to find this bee and get back what belongs to you, you go around helping other creatures and fighting off enemies such as lawn gnomes and flies. I've never played the first Bugdom game before, but if it is anything like this, I'll be sure to give it a try!īugdom 2 is a 3D platformer involving a grasshopper who has his stuff stolen by a large bee. I really want there to be more games like this and Nanosaur 2!! you won't be disappointed (until you answer a phone call and lose your progress, that is). ![]() Excellent replay value, because there is always room to improve your performance as you learn new ways to succeed. Or, some other way to save your progress.Bugdom 2 has beautiful graphics on 10 engaging, and different levels. It would really help to have more "save" spots within each level. Thank you for the Auto-Save update, but it's not quite sufficient. I am writing to encourage players to use the accelerometer option, because, once you get used to it, everything flows well and has a more natural feel to it, I think. The new, on screen controls are weird and awkward to use (to me, anyway), so I still use the accelerometer. I would love to see a Bugsom 3!!!-Earlier reviews: another update to my reviews: I still love Bugdom 2. It gives me a warm, fuzzy, happy feeling. Even if I take a break from playing with it, I love coming back to it. This is after many many months of owning this game. At the very least, if the game is manually paused before exiting the program, that state should be remembered when the app is reopened. Even if the autosave gets cleared if the user doesn't click "Yes, resume this game" when the game opens, it would be better than nothing. Pangea did a great job translating the controls to the iPhone/iPod Touch, but they still need to make a few modifications to make the games complete in a environment that offers minimal multitasking capability. They are very well done ports of existing desktop games. I think this problem exists for all of the Pangea games. People aren't going to not answer their phones because they are in the middle of a game, and they are going to stop playing the game if the behavior becomes too irritating. It took me several open-quit cycles to realize what was happening. It is made more frustrating by the fact that the game offers to restore your game when you reenter the program, except it doesn't restore from where it was. Losing all my progress because the phone rings (or because I put it down, or because I need to check something) is extremely frustrating.
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