More Happiness triggers festivals, so you can more or less workaround to get money. Try to get items that decrease maintenance or increase Income/Happiness. A normal Frigatte already has a selling price of over 11k Gold. Somehow building ships in Anno 1800 is basically free and only costs the upkeep/maintenance of the buildings producing the resources you need. It gives you quite a lot of money without spending really that much. Some boni raise both, focus on them primarily. Try to aim for those needs that increase the income per citizen and then focus on the needs raising the population. Others provide you more coin (like +4 gold). Some Needs only provide Slots for more people (like +2 Workers) or Happiness (like +2 Happiness). Look at the Needs and Happiness sections of each class and hover over every good they want. In the other Anno Games the selling income was counted towards the ongoing balance calculation i think. In previous Anno Games you had a precise info on what you sold, how much of it and for what price. And the balance isnt covering all incomes properly it seems (for example NOTHING in the game tells you how much money you earned by selling good in your harbor. What civil class do you have mainly? If its anything less than artisans then you wont get positive fast enough and cover maintenance. Then the moment the war ended my profits shot up to a steady +1000 or more. During an AI war I was floating between +500 and -500 and was scrambling to try to fix it. I didn't notice it right away till I had built up a bigger industry and relied on selling more stuff to stay on the + side. Makes sense your exports would take a hit though. Seems the general economy of the world gets affected by wars even if you're not in it. The last you don't have any control over but check the the AI isn't at war with other AI. Handy bandaid to at least get money so you can figure out where you're losing the money and fix it. Also make sure you're not letting bad news through that drops your money.ĭo missions for the AI or build some ships to sell. It's something that can get away from you if you set it and forget as you build more industries.Īlso new issues of the newspaper be sure that you do edits and drop in a cash boost article. ![]() Double checking stocked products and setting anything I was overproducing to sell at new levels. Thanks in advance.I had some money problems too and managed to fix it by doing a few things. If someone has any suggestions for a way to fix this, like a different trainer (preferably free or cheap), a way to edit save files, or anything else, please let me know. I really don't want to play with a permanent cheat so I don't know what to do. However, when I did get it under control and turned off the cheat, my money stayed at the maximum value. I got a trainer (one on WeMod, can provide more details if necessary) with the intention to get unlimited money just until I had my financial status under control and then turn it off and continue playing. I have a personal policy that if I buy a game and something isn't fun, I cheat slightly to get around that problem and then continue having fun. Only about a quarter into the story I had depleted my starting balance of 75,000 to only about 20,000 and wasn't gaining any money. Hello! I downloaded Anno 1800 not long ago and was very excited to begin - so excited, in fact, that I forgot that I'm fucking terrible at playing video games.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |